Runtime Model¶
The runtime model covers build artifacts, execution, process image, control endpoint behavior, hot reload, and web/runtime-cloud surfaces.
Build Artifact¶
The executable runtime bundle centers on program.stbc, which is produced by:
trust-runtime build --project ./my-plc --sources src
Runtime Inputs¶
The runtime combines:
- bytecode from
program.stbc - runtime config from
runtime.toml - I/O config from
io.toml - optional simulation config from
simulation.toml - optional HMI descriptors from
hmi/
Control Options¶
The same underlying runtime can be driven through:
trust-runtime ctl- the runtime UI / web UI
- the VS Code Runtime Panel
trust-runtime agent serve
Reload Path¶
Hot reload works by rebuilding bytecode and sending bytecode.reload to the
control endpoint. The agent method runtime.compile_reload wraps:
- diagnostics
- build
- bytecode read
- runtime reload
into one machine-readable response.
Fault / Retain / Watchdog¶
These behaviors are configured in runtime.toml and shape how the runtime
reacts to deadline overruns, runtime faults, warm/cold restart, and safe-state
output handling.
One Runtime, Multiple Operating Modes¶
The runtime can be used in several different ways without changing the project model:
- local CLI-driven development
- editor-driven compile/reload loops
- agent-driven diagnostics, build, and reload
- browser-hosted runtime/UI workflows
- simulation-backed commissioning
- runtime-cloud-connected deployment
The docs are organized so those are operating modes of one runtime, not different products.
What The Runtime Owns¶
The runtime owns:
- loading and executing bytecode
- maintaining process image and task scheduling
- applying runtime and I/O configuration
- exposing control/status endpoints
- coordinating safe reload and lifecycle transitions
It does not replace the language server or the harness; those are adjacent tools built on the same project semantics.